gonna throw something out for Scout.
SCOUT vs. SCOUT
1. dont jump around, strafe instead. When you jump around it is way easier to hit you.
2. Dont hold down "a" and then hold down "d" back and forth. Erratically switch between short holds and taps. and once in a while stop for half a second. (it works surprisingly well if you dont over do it.)
3. instead of "twitching" to aim at the opposing scout, use your movement to aim. When they move into your crosshair, click.
SCOUT vs. SOLDIER
1. Once again DO NOT jump around all the time. If he is a decent soldier he will easily predict where you are going to land, and then juggle you.
2. While I say don't jump around, try to jump over their heads and land a good meatshot while they figure out what happened.
3.Flank them
SCOUT vs. DEMOMAN
1. Jump if they use stickies, otherwise just strafe the pipes. Most demos now are using the targe, so its even easier pickings. You make a demos life hell, so remember that.
2. you can attack them head on if they don't have stickies down.
3. if they try to use stickies offensively against you, get close to them if possible. they wont be able to damage you and your scattergun does a lot of damage at that range.
Scout vs. ENGIE/SNIPER/SPY
1. they are easy if they do not have a sentry up yet or they have a sentry building. a fun tip as well, if the sentry is in upgrade animation (IE: Level 2 to level 3) its completely vulernable. with some luck you can destroy it. IF they have a sentry or base however, don't bother, it'll tear you a new asshole, sure some scouts can be fancy and circle-strafe them, but its extremely risky.
As for Snipers and Spies, kill em if you know they're a spy or they're tunnelvision sniper. Huntsman snipers try to dodge the arrows if possible. They hurt. a lot.
Scout vs. Heavy.
1. You can easily kill them if they are unaware of you. So flank them.
2.If they have a medic partner, kill the medic first but ONLY if he's distracted, else you are going to get turned into salami. (applies to all other classes if you can pull it off.)
Scout vs. Pyro
1. Never get close to a pyro. Pistol spam them. If they switch to shotty run in with the scattergun and get a meatshot.
Scout vs. Medic
1. they are pretty easy. This is the one class where it helps to double jump around a lot, those needles might not do alot of damage on tehir own, but it really ramps up when theres 20 of em in you.
2. They are your highest priority.
3.Don't let them ubersaw you, even if it has 50 foot range D:
